XBOX Previews
Sleeping Dogs Preview
Okay, first, before I say anything more about this game, go directly to Youtube and watch the announcement trailer. Really, I’ll wait.
See that? Yeah. I’m excited too.
Sleeping Dogs was, once-upon-a-time, the third True Crime game, set it Hong Kong, and was summarily executed by Activision because they didn’t think it was good enough to spend money finishing it. Square Enix got ahold of the rights, gave it to Unified Front to develop, and cut to three years later – holy cripes, this! What I’m hoping, and what all of the hands-on preview reports seem to confirm, is that Sleeping Dogs is the bullet-ridden hero-corpse that rises unexpectedly in the third act, and proceeds to pummel its one-time detractors into a paste suitable for filling dim sum dumplings.
Of course, this might be premature, as there (ahem) isn’t actually any game footage in the trailer. As you advance through the game’s plot missions, you’ll unlock cinematic cut-scenes that I hope to god are half as impressive as the one you just watched. You do get a clue, though, about two things that are supposedly central to the play style of Sleeping Dogs. One of these would be the adrenaline-overcharged brutality of the combat. When you target an enemy, the game will conveniently highlight available surfaces – balcony railing, sharp table edge, air-conditioning unit – that you can introduce a vulnerable aspect of your foe’s anatomy to with brutal speed and force. They say in open-world games – and claims are being made this is one of the open-worldiest yet, with the plot missions being one essentially optional facet of a hugely organic environment – that the setting is the real main character, and you will apparently get to know Hong Kong very intimately. Not just for it’s back-alley bars and cluttered foodstalls, but for all the many contrivances of modern construction that can be used to efficiently beat an enemy senseless, should you happen to be a kung-fu expert out for blood.
Still, watching that trailer for the twentieth time, it’s kinda hard not to be excited.